Tag Archives: worldbuilding

Culture Composites: Amandon

Book 2 features the protectorate of Amandon as one of its settings, though since Cob is constitutionally incapable of actually going into a city, it spends more time as backdrop.  Nevertheless, it has its details like all of the other … Continue reading

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Culture Composites: Wyndon

Another week, another look at the dysfunctional kingdoms, city-states and protectorates of the northern continent.  Today we have Wyndon, the second protectorate to be actually visited in the series — as opposed to being seen in flashbacks and dreams.

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Culture Composites: Illane

Erica asked me to do Riddian next, but I had to veto that — we don’t see the province of Riddian until Book 3, whereas we start Book 1 in the city-states of Illane.  And I actually have a map … Continue reading

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Culture Composites: Kerrindryr

Next in our clean-up-my-image-folders culture series: the homeland of Our Brick-Headed Hero, Cobrin, even though he hasn’t lived there in a (comparatively) long time.

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Culture Composites: Jernizan

I have small stockpiles of images collected from various places on the web that I use as references for my cultures’ looks.  Since I’m starting to composite some of the pics for my artist friend to look over, I figured … Continue reading

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Building Bahlaer, Part 1

In my previous post, I talked a bit about how I’m jealous of other people’s fancy maps.  As you probably know by now, I have lots and lots of my own maps, but the one I was specifically jealous about … Continue reading

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On Obsession (and Bahlaer)

This is partially by request of the husband of the lovely Erica Dakin (whom I link to all the time because she is awesome) and partially because it seems to be what makes my blog interesting to some people: my … Continue reading

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Influences: EverQuest (and other Online Roleplaying Opportunities)

I’ve mentioned before, though briefly, that I’ve played my share of MMORPGs.  I think I should confess that the only reason I’m not still playing them (and thus slacking on my writing) is because I started raiding so much that … Continue reading

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Technology Levels (In Map Form)

One of the things I have always been certain about with my world is that it is not a Standard Medieval Setting.  In fact, the first version I worked on was maybe 300 years in the future of the current … Continue reading

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More Maps!

Some of you are probably tired of my maps, but that’s okay.  You don’t have to read about them! For those that like them, I have some…uh…interesting ones this time.

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