Mark: A unit of time-measurement, short for ‘candlemark’. Roughly equivalent to an hour and a half on Earth. There are eighteen marks in a day.
Pike: Used as a catch-all curse word, generally in a militant context (as befitting the weapon of the same name). Ex: piking, pikers, pikery. The gesture that can accompany the curse, called the pike-hand, is a quick upthrust with the forearm, with the hand held extended and fingers tight like a spearhead.
Rashi: Fully, ‘marokarashi’, a type of narcotic herb often smoked to induce calm. Can cause hallucinations.
To Fox: An alternate verb meaning ‘to damage, break or mess up’.
Abomination: The non-Imperial term for a physically-altered servant of the Risen Phoenix Empire. Some alterations are obvious, some hidden. Imperials refer to them as ‘specialists’, ‘blessed’ and other honorifics. For specifics, see The Abominations.
Eiyet: A small, spiky black creature made of living shadow, denizen of the Shadow Realm. They are vicious and kleptomaniacal, and while they will attack enemies of the Shadow Folk (Kheri), they can be distracted by shiny objects. Their language is eiyenriu. They are often found in Shadow Folk enclaves (kai).
Garto: The catchall term for several types of large flightless bird, known for their scaly legs and necks, their speed, and their general hostility. Certain dwarf versions have been domesticated.
Grig: A so-called ‘vermin bird’, with claw-tipped gliding wings and a maw more like a lizard’s. Range in size from mouse to rat.
Dalurvykhe: ‘Body-magic’, the arcane practice of flesh-crafting and body modification.
Eiyenbridge: A crossing-point between the Shadow Realm and the physical world, made bodily by the eiyets. Temporary and dangerous to use.
Eiyetakri: An ‘eiyet-gift’, usually a shiny bead or marble wrapped in wire. Used to tempt an eiyet into performing a favor for the gift-giver.
Gestalt: A mental or spiritual connection between a group of people that allows them to act in concert and share senses or strength. Used by skinchangers, beastfolk, spiritists and mentalists.